MARBLE DROP
Marble DropOne of the most unique puzzlers in the same vein as The Incredible Machine series, Marble Drop plays like a cross between Dynamixs classic and the Japanese game of Pachinko. Games Domain says ita combination of pinball and pachinko, and I have to agree. You tend to play this game with your head tilted downwards towards the screen. You shoot marbles down a steep slope, and they bounce off bumpers that cause them to change direction, sometimes ricochet off each other, or fall into holes that send them back up the hill again.
In terms of gameplay, Marble Drop is entirely physics-based. You can create an almost infinite number of possible solutions for each level simply by changing how you aim your cannon. Its also important not to put the hole too close to the top of the hill—you want to give yourself enough room for some ricochet paths! This is one of those rare games where youll want to play through all 100 levels in order to see everything it has to offer.
Marble Drop is a really cool game in the vein of The Incredible Machine series, but it’s also got a unique Japanese influence that distinguishes it from other games in the same genre. The basic gameplay is simple: You’ve got a bunch of different physics-based puzzle components you can use to build things, and then you set your ball dropping machine to go, and watch what happens. It’s sort of like Pachinko meets Rube Goldberg.
I really enjoy Marble Drop’s approachable learning curve. It starts out with very simple puzzles that teach you how to use the components, then it progresses to more challenging ones that require you to learn more about how each component works on its own. Once you’ve gotten the hang of things, there are some innovative bonus levels that let you use all of your knowledge about the different elements together at once, in order to build something elaborate and dramatic.